Hyper casual game publisher Homa Games raises $15 million – TechCrunch
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French startup Homa Games has raised a $15 million seed round led by e.ventures and Idinvest Partners. The company has built several in-house technologies that can take a game from prototype to App Store success. It partners with third-party game studios and has a few in-house game studios as well.
OneRagtime, Jean-Marie Messier, Vladimir Lasocki, John Cheng and Alexis Bonillo are also participating in today’s funding round. This is quite a big funding round, but Homa Games already has some impressive metrics.
For instance, the startup’s games have been downloaded 250 million times overall since the creation of the company in 2018. It has signed an IP partnership with Hasbro to launch a Nerf-themed game that has been working quite well. Other games include Sky Roller, Idle World and Tower Color.
Home Games has developed three products in particular to optimize mobile game creation. Homa Lab helps you learn more about the competitive landscape with market intelligence and testing tools. Homa Belly is an SDK that helps you iterate and manage your game. And Homa Data optimizes monetization using data for both in-app purchases and ads.
Third-party developers can submit their games and choose Homa Games as their publisher. Both companies agree on a revenue-sharing model.
In addition to third-party games, Homa Games has also acquired IRL Team in Toulouse and has in-house game development teams in Skopje, Lisbon and Paris. Overall, there are 80 people working for Homa Games.
Benoist Grossmann from Idinvest Partners and Jonathan Userovici from e.ventures are both joining the board of the company.
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